Board Games Ireland, the little board game meet up group I started back in November 2013 now has just shy of 3000 members.

So me and some of the other organisers decided to try out had at organising our own gaming convention. This will be a full day dedicated purely to just boardgaming, we won’t be going near RPGs, war gaming or LARPing. Just sticking to our strengths.

We normally host the meet ups in a pub. But the convention will take place in the big hall at the Teachers’ Club on Parnell Sq. It’s nice and bright and we’ll have lots of big tables ideal for board gaming.

So if you’re free that weekend please come in and play some games with us.

More details here:

BGIcon – Our First Gaming Convention!

Had a go at recording a podcast about board gaming for my Board Games Ireland meet up group.

In the first of hopefully many podcasts we  discussed the following:

  • What makes contemporary board games so special.
  • The Board Games Ireland meet up and other board game meet ups from around Dublin
  • Knavecon – The Limerick based board gaming convention taking place next month.
  • We speak to game designer, Robin David who tells us about some upcoming board game design workshops.
  • What games we’ve been playing recently. (Including: Tyrants of the Underdark, Dragon Farkle, Fury of Dracula and Spyfall
Me (Pictured right) gaming at Knavecon. (Photo Credit Muster Images)

I was at the Knavecon boardgame convention in Limerick over the weekend. It was my first time attending the con and I enjoyed it a lot and will definitely be back next year. Started out the day  at 10 am with a quick game of Love Letter (a game of risk, deduction, and luck for 2–4 players. Your goal is to get your love letter into Princess Annette’s hands while deflecting the letters from competing suitors) and finished the day late in the evening at 3.30 am with big game of Zombicide (a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead) Throughout the day my roles in games varied from commanding the Galactica as William Adama in the Battlestar Galactica board game to murdering a bunch of ladies as Jack the Ripper in Whitechapel. I also vaguely recall building a massive game winning railroad from Palermo in Sicily all the way up to Moscow in Russia in the brilliant ‘Ticket to Ride: Europe’ game.

Board games are something I’ve gotten interested in a lot over the past 2 years. There are some really interesting games today that are worlds away from games such as Cluedo and Monopoly that you may have played as a kid. Unfortunately you can end up spending a quite a bit of money collecting games but rarely get to chance to get people together to play them.

I set up the website boardgamesireland.com to try and keep track of any boardgame meet ups out there and to help promote them. We also run a weekly meet up group of our own which has been hugely successful. We currently meet up at Thomas Reads on the corner of Dame Street and Parliament Street each Tuesday evening and we’re currently seeing about 30-40 people in attendance each week. It’s a great opportunity to bring along your games and play them with a large number of people, you also get to try out new games that other people have brought along. An interesting trend at the meet ups I’ve noticed is people who have just moved to Ireland to work and are looking for an easy way to socialise and meet new people.

This is a game that features regularly at the boardgamesireland.com meet ups. Saboteur and it’s expansion, Saboteur 2, are really portable and the rules are simple enough to be taught to people quickly. It can support up to 10 players (12 with the expansion) and as such is a perfect warm up game to start an evening of gaming.

For such  simple game it contains a lot of fun elements such as exploration and bluffing.

At the beginning of the game each player is given a Dwarf card which they keep secret. The Dwarf cards will tell the player if they’re a miner or a saboteur. Miners want to reach the gold while saboteurs want to stop the gold from being reached (this happens when the deck is exhausted)

The Start Card which is the entrance to the mine is placed on the table  and the three Goal Cards are placed on the other end of the table, each seven card widths apart from the start card. Only one of the goal cards contains gold, the other two contain coal. The goal cards are shuffled and placed face down so that no one knows which card contains the gold.

Each player will have a hand of cards that can contain path cards and action cards. On your turn you can choose to play a path card, and action card or pass by discarding a card and taking a new one.

Path cards are placed on the table next to an existing path card or the start card and the idea is to create a continuous path to a goal card so that the goal card can then be turned over to hopefully reveal the gold.

Instead of placing a path card you may also choose to play an action card. Most action cards allow you to break the equipment of another player (Lamp, pickaxe, wheelbarrow) making it impossible for them to place any path cards until a repair action card matching the broken equipment is played on them.  This makes for a useful way to put a stop to players that you might suspect of being a saboteur so they can’t continue to lead the tunnels in the wrong direction.

Another action card that can be played is the Map card. This will allow the player to look at one of the 3 goal cards to check to see if it is gold or coal. They check this secretly and it is up to them if they want to share the information or not. And of course they can also lie, which is useful if you’re a saboteur and want to lead the other players in the wrong direction.

The final type of action card is the demolish card. This will allow you to remove one of the already placed path cards from the table. This is useful if you want to remove a dead end card that may have been played by a saboteur. Or if you are the saboteur you may choose to demolish a path card from near the beginning of the mine forcing the other players to replace it a card that fits just as well before they can continue to dig towards the gold.

The amount of gold received by the winning side scales depending on the amount of players. The game is played over 3 rounds with new Dwarf cards given out each round so that everyone’s roles change each time. The person with the most gold at the end of the 3 rounds is the winner.

Saboteur 2

The expansion is definitely for people who are already familiar with the original game. And it makes things a lot more interesting. Where before there were just Miners and Saboteurs we now have two separate teams of miners, a boss (Gets gold no matter which team wins, but slightly less gold), a geologist (Not looking for gold at all but path cards with gems on them) and a profiteer (Gets gold no matter if the saboteurs or the miners win, but slightly less gold)

This makes things a lot more fun as you try an work out exactly what role the other players are using. The team system works by having certain path cards with different coloured doors on them. If a path makes it to the gold but has a door that isn’t your teams colour along the route then your team doesn’t receive any gold.